Judicator - Printable Version +- The Raven Republic Forums (https://ravenrepublic.net/forums) +-- Forum: Armored Core (https://ravenrepublic.net/forums/forumdisplay.php?fid=57) +--- Forum: Designs (https://ravenrepublic.net/forums/forumdisplay.php?fid=6) +---- Forum: 3rd Generation (https://ravenrepublic.net/forums/forumdisplay.php?fid=9) +---- Thread: Judicator (/showthread.php?tid=232) |
- NiX - 10-15-2006 AC Name: Judicator Head: Eye3 (0,5,2,3,0) Core: UA (4,0,0,6,0) Arms: A2 (4,2,0,4,0) Legs: FA (0,3,1,6,0) Boosters: Vulture2 (0,2,6,2) FCS: F73H Generator: G91 (0,7,3) Radiator: ANANDA (0,0,10) Inside: None Extensions: GAR2 Back R: MV Back L: None Arm R: SHADE Arm L: BP Hanger R: None Hanger L: None Optional Parts: AMINO ES EC L+ CODON R+ This AC is obviously Leperman-inspired. =P - Lord_Leperman - 10-15-2006 D'oh! >_< My tourney AC is almost exactly the same! Except I added deeks and a few other changes. What can I say? Its something that I'd run in a tourney, then I think its a VERY good design. You've got range control against opponents with the MVs and a hand weapon setup that can hold others off at mid to short range (around 0-250 range). I'd add missile decoys just in case someone does bring along another set of MVs which can cause problems at range, and I'd put the regular GAR just to pace the firing rate of the MVs, but everything else is already perfect. Great job! - Grim - 10-15-2006 Lol Rick, you shouldn't be saying things like that. And you know why, I'm not going to say anything more. :hmm: Yeah it's a full-fledged heavy. Definitely fun once the part dropping starts. Then you get speed boosts the extent of which doesn't make sense, especially for a heavy leg's rate of movement. :tongue: Got a bit creative with the tunes, I see. Good job spreading them around. But Vulture2 really really needs all those towards acceleration, IMO. Should make moving and jinking around that much easier. My final objection lies towards the Gar2s. I'd put an RM3 for good measure. The MV's (which one BTW?) ping time is quite long, so when I'm firing them I like to make sure I hit, and hit hard. - NiX - 10-15-2006 LOL @ Rick. G: Well, the MV's (uhh... the verts with 24 shots) ping time doesn't really bother me. And I'm not really a fan of the RM series... The GAR series suits me just fine. It doesn't even matter whether the missiles hit or not... they're there for tactical reasons. As for the tuning, all my ACs have spread-out tunes. I always go for whatever gives me the best pluses. And as suggested, my Vulture2 is now tuned to (0,2,6,2). - Lord_Leperman - 10-15-2006 Oh, don't worry even if it is similar... My version has a little secret which is hard to do with this design. :wink: - AEA1 - 10-15-2006 and so the psy war begins.... - wanzerfreak - 10-15-2006 Quote:This AC is obviously Leperman-inspired. =P you're not the only one. check out my Valiant. - NiX - 10-16-2006 <!--QuoteBegin-Lord_Leperman+Oct 15 2006, 10:41 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Lord_Leperman @ Oct 15 2006, 10:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh, don't worry even if it is similar... My version has a little secret which is hard to do with this design. :wink: [/quote:c31ee4099d] By any chance, does that "secret" have anything to do with the two words Over and Boost? :tongue: Hahaha. It's cool, Rick. - maitreya - 10-16-2006 Hey NiX, the verts' name is 73MV. We got so used to calling that the "MV", forgetting that there's another MV. LOL! |