LR PACT: Limit Conditionally Banned Parts? - Printable Version +- The Raven Republic Forums (https://ravenrepublic.net/forums) +-- Forum: Community (https://ravenrepublic.net/forums/forumdisplay.php?fid=63) +--- Forum: Assembly (https://ravenrepublic.net/forums/forumdisplay.php?fid=36) +---- Forum: P.A.C.T. (https://ravenrepublic.net/forums/forumdisplay.php?fid=41) +---- Thread: LR PACT: Limit Conditionally Banned Parts? (/showthread.php?tid=1421) |
LR PACT: Limit Conditionally Banned Parts? - NiX - 04-21-2008 In our current set of LR rules, we have several parts that are usable only if specific conditions are met: Quote:LORIS and LEMUR2 arms - But it's been pointed out that this system still allows for some cheap ACs, such as the ones posted by LCC. And because of that, I proposed to allow only 1 conditionally banned part per AC. For example, if you have HP equipped, you can no longer equip another HP, UA, LORIS, LEMUR2, TP, etc. And if you're a "blader" equipped with LEMUR2/LORIS, you can't also equip TP. Well that's what I proposed. But personally, I feel that EYE3/UA/LORIS/FA/ROE/98L/TP- ACs only look threatening on paper but aren't that much more effective than any other top tier AC in actual combat so I'm not really for any change here. Like the other poll, 10 votes will be enough to validate the result, noh? And again, I'll set it to 10 days in lieu of PACT 4. EDIT: WHATEVER IS DECIDED UPON HERE WILL TAKE EFFECT AFTER PACT 4. RE: LR PACT: Limit Conditionally Banned Parts? - Grim - 04-21-2008 No. Until someone comes to PACT toting a monster like this, I'm not too worried about it. Maybe it happens in online matches, but (fortunately) not here. RE: LR PACT: Limit Conditionally Banned Parts? - NiX - 05-05-2008 Well this poll's obviously been invalidated. I think it's safe to say though that we do agree that there's no real need to limit our conditional bans. |