Armored Core: Limit Release - Printable Version +- The Raven Republic Forums (https://ravenrepublic.net/forums) +-- Forum: Armored Core (https://ravenrepublic.net/forums/forumdisplay.php?fid=57) +--- Forum: Core-Related (https://ravenrepublic.net/forums/forumdisplay.php?fid=3) +--- Thread: Armored Core: Limit Release (/showthread.php?tid=2154) |
RE: Armored Core: Limit Release - J.E_Magog - 08-18-2014 David, I'm wondering what other software are you using apart from unreal and zbrush. Have you tried using Blender? Just for the sake of not having to worry about licenses etc. and it's pretty versatile too. RE: Armored Core: Limit Release - Moodydata - 08-18-2014 (08-18-2014, 09:29 PM)J.E_Magog Wrote: David, I'm wondering what other software are you using apart from unreal and zbrush. Have you tried using Blender? Just for the sake of not having to worry about licenses etc. and it's pretty versatile too. I am using 3d Studio max, Sandro is using Zbrush and we plan to use Unreal to render it as if it was a video game, (plus things may turn interesting in future so we make our stuff as if it was meant to be in a video game) I have never tried Blender properly but I have seen your work J.E and its amazing, its inspiring. RE: Armored Core: Limit Release - J.E_Magog - 08-20-2014 I was only able to try some of it's features recently and I think they're pretty good. I think texture baking and creating animation libraries should come in handy since you're dealing with game engines. btw good luck with this project! RE: Armored Core: Limit Release - Moodydata - 08-21-2014 Thank you very much J.E, thank you everyone for the support its been amazing. I am now Streaming live. http://www.twitch.tv/limitRelease |