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Your Weapon Combination - Printable Version +- The Raven Republic Forums (https://ravenrepublic.net/forums) +-- Forum: Armored Core (https://ravenrepublic.net/forums/forumdisplay.php?fid=57) +--- Forum: Theory and Concept (https://ravenrepublic.net/forums/forumdisplay.php?fid=25) +---- Forum: Prior Generations (https://ravenrepublic.net/forums/forumdisplay.php?fid=78) +---- Thread: Your Weapon Combination (/showthread.php?tid=127) |
- AEA1 - 09-13-2006 "budget triple missile"-for LW who wants a secondary weapon but not "quick drop" gar + starting missile "trigger missiles"- quick drop heavy missile payload starting missile + RM3 hydra2? (the 4 shot multimissile) + RM-quick drop heavier missile payload "jay combo" -I beg your indulgence, but Jay was the 1st person who I saw use this against me.-very hard to dodge every thing orbits + vertical missile extentions syakatsura+relations-hard to dodge because of the tracking of the syakatsura and the different speed of the missiles more to come - Goat - 09-13-2006 Nix, Nymphe + Missle Relations (4 per shot), and 98E core. Shoot 'em all with these things. Just make sure the missles hit, don't use the Nymphe if there are manuevering problems. Make a fixed position between you and your target. Hopefully the enemy gets smacked up by your missle and M. relations for damage + use the NIX and the 98E core to burn his AP and heat 'em up with the NIX and the 98E so your opponent would deplete his own AC energy gauge and blast him to bits. If you want to add URCHIN, you'll deplete his energy gauge easily. - Zigg - 10-19-2006 Hi... guys... combination ko is either a Grenade Launcher or LR or Bazooka sa Right arm... kse malaki damage... Then Blade sa Left Arm... OB Nymphe and extension missiles, urchin... sorry magulo... but ito gawa ko kung long range eh missiles mo.. pag medium range Missiles mo rin but cycle mo with the Grenade Launcher... OB sunod dun para makuha mo with the blade... then pag kabit ng blade urchin mo na rin para up close at personal kainin lahat... then repeat lang kse sureball mag breakoff yung kalaban sa sitwasyon na yun... Syempre blading eh... hirap kumabit sa tao... - strawhat_luffy - 12-08-2006 Pixie3, Nix, E2 core is my fav but i do have some out-of-the-box ideas like this one: Flamethrower(forgot the name), Moonlight, Echidna, OB. it works like this, OB to AC, flame it until the AC loses its cool, Shoot the Echidna, Blade it. Repeat. Works best on a quad design. ![]() oh and there should be a fire all weapons at once button in the next AC. - Crimson - 12-08-2006 Mine is simple. RL+Griffon, tis teh sexiness =D position AC to get the most out of the RL shots and hit with the Griffon to spread the love :] I also like the Mini-Sawa + HP, MS for mid range and HP for those that get too close. - Blessed - 12-14-2006 I got four: Pixie3/Griffon: Quick, effective, and annoying. This combo I have been usin ALOT lately ever since I made Peregrine(my Hover staple) 1SP/Nix: This combo makes backpeddlers piss in their pants when I close in with it. Breaks parts and takes names. I rock this on my primary LW biped Mathurin. BIG/Elf3: This combo reminds me of Terry Bogard's Buster Wolf special from CvS(1 and 2). Once this hits I'm garunteed to either break a part or bring it in the yellow zone automatically. RA2/R3(LB2 hanger): Good in prolonged incounters and versatile. Throw in a decent missile setup that can help you get in those blade shots and it works quite well. - wanzerfreak - 12-14-2006 Quote:This combo makes backpeddlers piss in their pants when I close in with it. Breaks parts and takes names. I rock this on my primary LW biped Mathurin. i know. you explicitly described how you owned magnum with a similar setup at gfaqs. ![]() - Grim - 12-14-2006 <!--QuoteBegin-Blessed+Dec 14 2006, 02:31 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Blessed @ Dec 14 2006, 02:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> BIG/Elf3: This combo reminds me of Terry Bogard's Buster Wolf special from CvS(1 and 2). Once this hits I'm garunteed to either break a part or bring it in the yellow zone automatically. [/quote:fd937fb7dc] Buster indeed. We know that here as the TACO. - Blessed - 12-14-2006 <!--QuoteBegin-wanzerfreak+Dec 14 2006, 11:00 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (wanzerfreak @ Dec 14 2006, 11:00 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i know. you explicitly described how you owned magnum with a similar setup at gfaqs. ![]() Yeah and I have yet to see him again on kai. It seems that he only "shows up" when im not there. - wanzerfreak - 12-14-2006 kai doesn't need posers like magnum. he should surrender his equipment to ME or ALTAIR. ![]() - Crimson - 12-15-2006 Seems folks think highly of the SP/Nix combo, I will need to try it as I am running low on good designs to make. Builders block >.<'' lol - rober2 - 12-16-2006 here are my weapons of choice: combo 1: R arm: PIXIE 2 machine gun L arm: GAST rifle ast combo 2: L arm: GAST rifle ast back weapon: kinnara micro missile extension: gar2 (I think) relation missile combo 3: L arm: GAST rifle ast back weapon: empusa 2 extension: gar2 relation missile combo 1 is a simple combo that is more effective in close range ![]() ![]() combo 2 is about the missiles. the relation missiles velocity is faster than the kinnaras so it'll slightly confuse the enemy.i think ![]() combo 3 is pretty tricky. the relation missiles purpose is to use up the mg response of the enemy's core so that the empusa2's missiles are safe to intercept. the empusa 2 isn't so strong and only on missile comes out and it only has 2 lock max. the good side is that it has great homing performance. and being launched vertically, it'll be hard for enemies to avoid it. ![]() - Serene - 12-18-2006 Hydra2 + Ground Torpedo Extensions... WHITE FANG! - wanzerfreak - 12-18-2006 LOL! ![]() - Serene - 12-18-2006 ![]() SINA ANTLAN~ ![]() Pero mas magaling gumamit ng GTX sakin si Hellhound... |