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Full Version: LR: Replay Camera Mechanics
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Overboosting (if you are the only one using it) automatically puts the camera behind you for as long as it lasts.
Hitting your opponent with a melee weapon will result in some good shots.
Using a cannon.
Chance is a factor too.
I just remembered trying R2 (or was it R1?) during a replay. It really did fast-forward! Big grin
(05-31-2011, 02:27 PM)NiX Wrote: [ -> ]I just remembered trying R2 (or was it R1?) during a replay. It really did fast-forward! Big grin

Really? I have to try that. Thanks for the tip!
i just discovered something.
In ACLR, when you are hit by a floating mine, the camera goes in first person and the view shakes just like when hit by a cannon.
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