01-27-2012, 11:10 AM
02-22-2012, 01:09 PM
03-09-2012, 12:06 PM
Not sure if this is official. Nevermind how the actors look. It's extremely well done. I was really impressed.
03-09-2012, 02:16 PM
http://shoryuken.com/2012/02/03/shadowlo...ing-games/
http://shoryuken.com/2012/03/08/street-f...rk-issues/
http://shoryuken.com/2012/03/07/big-two-...kken-gems/
http://shoryuken.com/2012/03/07/more-str...ly-as-dlc/
i love how this game has a lot of negative feedback coming from their own primary community.
http://shoryuken.com/2012/03/08/street-f...rk-issues/
http://shoryuken.com/2012/03/07/big-two-...kken-gems/
http://shoryuken.com/2012/03/07/more-str...ly-as-dlc/
i love how this game has a lot of negative feedback coming from their own primary community.
03-09-2012, 02:33 PM
Neeeeerd Raaaaaaaage.
Just don't buy the game if you don't like it.
Just don't buy the game if you don't like it.
03-11-2012, 02:31 AM
ill wait for the Pc version
03-18-2012, 02:51 AM
lets compare SFxT to twisted metal
http://shoryuken.com/2012/03/08/street-f...rk-issues/
online sound and network issues
http://shoryuken.com/2012/03/16/steves-i...hikonapan/
Steve's infinite combo
http://www.youtube.com/watch?v=EG2wvzyyp...re=related
kuro infinite combo
http://www.youtube.com/watch?v=5dGRUJ_x1...r_embedded
pacman infinite combo
http://www.youtube.com/watch?v=XHC9pHgND...re=related
http://shoryuken.com/2012/03/14/street-f...-infinite/
xiaoyu infinite combo
http://www.youtube.com/watch?v=cIgDGAJu1...re=related
kazuya infinite
http://shoryuken.com/2012/03/13/street-f...is-broken/
megaman glitch
http://shoryuken.com/2012/03/16/fix-this...aximilian/
a complete video dedicated to for glitches
http://shoryuken.com/2012/03/13/street-f...e-updates/
360 version manual stated that there will be 2 player coop tag team for online, but it was a lie saying that the "architecture" of xbox live is different from PSN, but look at MK9.
http://shoryuken.com/2012/03/16/seth-kil...e-patches/
announcement specifically to fix infinites
i really wonder if this game really had gone through play testing? even pacman's infinite is probably the worst and simplest infinite ever be conceived in a game. and i have never seen community videos that are dedicated to looking for glitches in a game before.
the amounts of ridiculous infinites in the game current is as abysmal as the very first guilty gear and hokuto no ken series, which the japanese themselves stated that the game is "broken"
this will be another kusoge game made by capcom
http://shoryuken.com/2012/03/08/street-f...rk-issues/
online sound and network issues
http://shoryuken.com/2012/03/16/steves-i...hikonapan/
Steve's infinite combo
http://www.youtube.com/watch?v=EG2wvzyyp...re=related
kuro infinite combo
http://www.youtube.com/watch?v=5dGRUJ_x1...r_embedded
pacman infinite combo
http://www.youtube.com/watch?v=XHC9pHgND...re=related
http://shoryuken.com/2012/03/14/street-f...-infinite/
xiaoyu infinite combo
http://www.youtube.com/watch?v=cIgDGAJu1...re=related
kazuya infinite
http://shoryuken.com/2012/03/13/street-f...is-broken/
megaman glitch
http://shoryuken.com/2012/03/16/fix-this...aximilian/
a complete video dedicated to for glitches
http://shoryuken.com/2012/03/13/street-f...e-updates/
360 version manual stated that there will be 2 player coop tag team for online, but it was a lie saying that the "architecture" of xbox live is different from PSN, but look at MK9.
http://shoryuken.com/2012/03/16/seth-kil...e-patches/
announcement specifically to fix infinites
i really wonder if this game really had gone through play testing? even pacman's infinite is probably the worst and simplest infinite ever be conceived in a game. and i have never seen community videos that are dedicated to looking for glitches in a game before.
the amounts of ridiculous infinites in the game current is as abysmal as the very first guilty gear and hokuto no ken series, which the japanese themselves stated that the game is "broken"
this will be another kusoge game made by capcom
04-09-2012, 12:32 PM
05-09-2012, 11:29 AM