The Raven Republic Forums

Full Version: Azariel
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Head: 063AN02
Core: SOLUH-CORE
Arms: AM-JUDITH
Legs: LG-JUDITH

FCS: INBLUE
Gen: GN-SOBRERO

Mboost: CB-RACHEL
BBoost: BB11-LATONA
SBoost: SB128-SCHEDAR
OBoost: LINSTANT/O

RArm: 01-HITMAN
LArm: 01-HITMAN
RBack: NONE
LBack: NONE
Shoulder: YASMIN
RHanger: EB-0600
LHanger: EB-0600

Tune:
Capacity (Load/EN output/EN capacity/KP output)
0/50/50/0
Attack (Maneuverability/Firing Stability/Aim Precision/EN weapon skill)
50/0/50/0
Acquisition (Lock speed/Missile Lock speed/Radar refresh/Ecm resistance)
50/0/0/0
Primal Armor (Head/Core/Arm/Leg)
0/0/0/0
Boost (Horizontal-M/Vertical-M/Horizontal-B/Horizontal-S)
50/0/0/0
Special Boost (QB main/QB back/QB side/OB)
50/0/50/0
Control (Stability head/Stability core/Stability arm/Stability leg)
0/0/0/42


A LIGHT FRAME with MGs....YAY!!!

at the moment i like the hitman because of it's accuracy and effectivity at longer ranges.

[Image: IMG_1769.jpg]
Add pocket blades.Jason
Yep, Hitman rulez! Love the little pea-shooter~ I suggest taking out the aim precision and allocating it into Firing Stability though. Those thin arms are gonna get really shaky when firing, making the spread of the bullets a bit out of line. Try the Aaliyah main boosters as well. If you know how to control the EN drain and speed, they can become an extremely powerful asset when closing in.