Current time: 05-04-2024, 07:29 PM
LR: Game Balance
#40
SORRY FOR THE DOUBLE POST! i'll try not to let it happen again...

alright, first i want to say that most of the really good parts will have nothing done to them, and if they do, it'll be minor, like SHADE's ammo being dropped to 65 or 68, and WR93RL's ATK being dropped to 590, but it's precision increasing*

alright, so i'll get started on my suggested changes for LORIS. ok so the goal is to make it part of the playable pool, so the first thing i want to do is show you all my thought train when it comes to doing this sorta thing...

what's the essential nature of the LORIS?
>arm part with exceptionally high DEF to weight ratios and godly precision

how does the part fit into the arm-pool "esthetically?" also, what does it look like it's properties would be in real life?
>well, it looks like it would be able to track target easily as all the external armor on the lower arm is gone (high aiming accuracy). the thin and small areas would dissipate heat quickly (good cooling), and it'd be hard to really dig into with solid rounds and its thin-ness would allow only fractions of a beam to conect with it (high DEF), but its small size would mean it couldn't take many hits (low AP) or recoil (bad aim adjust time).

here are the stats i've come up with:

YA10-LORIS
arm part featuring exceptional accuracy and DEF scores at the cost of stability.

AP: 1325
Weight: 1089
Drain: 1355
Def S: 405
Def E: 444
Cooling: 788
Blade apt.: 133
Aim acc.: 293
Aim adj.: 23

----

now, low AP is not good, but its DEF does begin to make up for it, IF your other frame parts have enough AP to compensate for the LORIS' low AP stat. meaning, the part wont fit too well on a lightweight (for other reasons as well, as you'll see later).

as for the bad aim adjust time, i hope everyone reading can see already how this would adversely affect the arms. this means that MG's are out of the question, AST rifles are not a good idea, and neither are handguns. a 50% hit-rate HP would start to stray to the point where you get hit ratios in the 30-ish range!

so what does the new LORIS not work with?

-lights: they don't usually have enough AP to make it's DEF worth it. also, the low weight cap of LW force them to use high damage potential weapons (like AST's and MG's!), and also try to pack hangar pistols (also a no-no). it's also a bit drainy for most lights...

-hangar weapons: as most are pistols and would stray all over the place. even a pocket PERYTON wouldn't be all that great!

what does the new LORIS work really well with?

-RJ's: they usually have very high AP for their weight, and they're energy efficient enough to offset the drain of the LORIS easily. also they tend to lack En DEF and cooling, both of which the new LORIS has plenty of. also, the high accuracy works wonders with someone launching aerial raids. also since my hack includes some cannons, they can equip a back gun to offset bad hangar options since they also tend to have high loads.

-Heavies: they have AP out the wazoo, and LORIS defense scores and low weight really help them stay faster and harder to kill. also, the aim adjust time doesn't affect the heavier weapons they tend to use like laser rifles, bazookas, sniper rifles, grenades, etc.

-Tanks: most of the same reasons for heavies, except they practically always equip OB - the the EOS specifically, which doesn't have hangars! this will let them use their arm weapons that more effectively.

----

keep in mind, i'll be doing a bit of this for three more arms specifically: LEMUR, LEMUR2, and MACAQUE.

i appreciate all constructive criticism, so comments on this are more than welcome! until next time!

*WR93RL actually has higher velocity and projectile hit detection than SHADE, but its relatively poor precision forces you to use it closer to opponents; the decrease in ATK, and also in stun, are done in order to make sure i don't create a solid round SHADE with higher accuracy and stun capability!
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Messages In This Thread
LR: Game Balance - by NiX - 11-05-2010, 03:13 PM
RE: Balancing AC LR - by J.E_Magog - 11-05-2010, 05:50 PM
RE: Balancing AC LR - by NiX - 11-05-2010, 05:54 PM
RE: Balancing AC LR - by clonezero - 11-05-2010, 07:28 PM
RE: Balancing AC LR - by NiX - 11-05-2010, 07:36 PM
RE: Balancing AC LR - by atdsutm - 11-05-2010, 09:17 PM
RE: Balancing AC LR - by clonezero - 11-05-2010, 10:50 PM
RE: Balancing AC LR - by NiX - 11-05-2010, 11:07 PM
RE: Balancing AC LR - by adiyel - 11-05-2010, 11:00 PM
RE: Balancing AC LR - by NiX - 11-05-2010, 11:31 PM
RE: Balancing AC LR - by clonezero - 11-05-2010, 11:24 PM
RE: Balancing AC LR - by medusa0 - 11-06-2010, 08:13 AM
RE: Balancing AC LR - by J.E_Magog - 11-06-2010, 10:56 AM
RE: Balancing AC LR - by atdsutm - 11-06-2010, 12:00 PM
RE: Balancing AC LR - by clonezero - 11-06-2010, 01:50 PM
RE: Balancing AC LR - by atdsutm - 11-06-2010, 05:06 PM
RE: Balancing AC LR - by adiyel - 11-30-2010, 09:02 AM
RE: Balancing AC LR - by clonezero - 11-06-2010, 06:30 PM
RE: Balancing AC LR - by atdsutm - 11-07-2010, 07:03 PM
RE: Balancing AC LR - by atdsutm - 11-16-2010, 07:49 PM
RE: Balancing AC LR - by seraquiem - 11-27-2010, 07:20 AM
RE: Balancing AC LR - by atdsutm - 11-27-2010, 10:32 AM
RE: Balancing AC LR - by clonezero - 11-27-2010, 10:15 PM
RE: Balancing AC LR - by J.E_Magog - 11-28-2010, 12:03 PM
RE: Balancing AC LR - by medusa0 - 12-01-2010, 09:48 AM
RE: Balancing AC LR - by adiyel - 12-02-2010, 09:23 PM
RE: Balancing AC LR - by atdsutm - 01-18-2011, 12:56 AM
RE: Balancing AC LR - by adiyel - 04-28-2011, 10:14 PM
RE: Balancing AC LR - by Lord_Leperman - 04-28-2011, 11:17 PM
RE: Balancing AC LR - by atdsutm - 04-29-2011, 12:29 AM
RE: Balancing AC LR - by adiyel - 04-29-2011, 12:37 AM
RE: Balancing AC LR - by Lord_Leperman - 04-29-2011, 06:00 AM
RE: Balancing AC LR - by atdsutm - 04-29-2011, 01:29 PM
RE: Balancing AC LR - by NiX - 04-29-2011, 10:30 AM
RE: Balancing AC LR - by Fox - 04-29-2011, 11:20 AM
RE: Balancing AC LR - by Lord_Leperman - 04-29-2011, 11:20 AM
RE: Balancing AC LR - by adiyel - 04-29-2011, 02:02 PM
RE: Balancing AC LR - by atdsutm - 04-30-2011, 02:35 AM
RE: Balancing AC LR - by adiyel - 04-30-2011, 08:03 AM
RE: Balancing AC LR - by adiyel - 05-02-2011, 01:44 AM
RE: Balancing AC LR - by NiX - 05-02-2011, 09:52 AM
RE: Balancing AC LR - by Mjting - 05-02-2011, 10:21 AM
RE: Balancing AC LR - by adiyel - 05-02-2011, 09:45 PM
RE: Balancing AC LR - by atdsutm - 05-05-2011, 12:57 PM
RE: Balancing AC LR - by NiX - 05-05-2011, 01:39 PM
RE: Balancing AC LR - by adiyel - 05-05-2011, 06:43 PM
RE: Balancing AC LR - by NiX - 05-05-2011, 09:56 PM
RE: Balancing AC LR - by atdsutm - 05-06-2011, 12:20 AM
RE: Balancing AC LR - by adiyel - 05-06-2011, 09:39 AM
RE: Balancing AC LR - by Lord_Leperman - 05-06-2011, 10:42 AM
RE: Balancing AC LR - by atdsutm - 05-06-2011, 12:10 PM
RE: Balancing AC LR - by adiyel - 05-06-2011, 08:45 PM
RE: Balancing AC LR - by NiX - 05-06-2011, 08:54 PM
RE: Balancing AC LR - by atdsutm - 05-07-2011, 02:50 AM
RE: Balancing AC LR - by adiyel - 05-07-2011, 03:56 AM
RE: Balancing AC LR - by Lord_Leperman - 05-07-2011, 07:07 AM
RE: Balancing AC LR - by atdsutm - 05-09-2011, 07:34 PM

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