12-24-2006, 10:55 AM
<!--QuoteBegin-Iguana+Dec 24 2006, 10:09 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Iguana @ Dec 24 2006, 10:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> POST [/quote:ffc73e4e6e]
But how do you fire your orbitals in such a way as they will be positioned BEHIND the enemy, and not in between you and him? That's the thing I'd like to figure out. Since the Yasya orbitals emanate from behind you and go in front of you, they will most likely stop a few feet in front of the enemy, enabling him still to backpedal away and fire at you with long range, high accuracy weapons. Then because the Yasya pods don't move, you'll have to fire another volley just to keep the pressure, all while draining your energy boosting, firing and dodging oncoming fire.
This sounds like a long game of chase to me. It's an interesting twist on the basic rusher template, but it might or might not be all you dreamed it would be. Like you said, replays would help all of us see how you play it.
But how do you fire your orbitals in such a way as they will be positioned BEHIND the enemy, and not in between you and him? That's the thing I'd like to figure out. Since the Yasya orbitals emanate from behind you and go in front of you, they will most likely stop a few feet in front of the enemy, enabling him still to backpedal away and fire at you with long range, high accuracy weapons. Then because the Yasya pods don't move, you'll have to fire another volley just to keep the pressure, all while draining your energy boosting, firing and dodging oncoming fire.
This sounds like a long game of chase to me. It's an interesting twist on the basic rusher template, but it might or might not be all you dreamed it would be. Like you said, replays would help all of us see how you play it.
"Let's fight... like gentlemen." - Dudley, SF3