04-29-2011, 06:00 AM
(This post was last modified: 04-29-2011, 06:01 AM by Lord_Leperman.)
The MOLD as a light SHADOW is interesting, though it may be redundant if compared to the original SHADOW, but I'll withhold what else is on my mind till I see the complete picture of your idea.
Is it possible to remove some stats or add some for guns? Those burst rifles really need some love. Just add a mag cap of 3 and a reload rate of around 50-60, and you're all set.
I believe there should be at least a grand scheme to how balance can be achieved in the game. We could balance the game under the following principles (Not limited to the following btw):
-Make weaker parts better, benchmarking effectiveness on the current top-tier useable parts. You still retain the core gameplay and just make it more balanced essentially.
-Complete overhaul of the game, that is to change completely how people will design and play the game. This involves completely reworking entire weapons classes to fit into a particular framework of ideas.
Is it possible to remove some stats or add some for guns? Those burst rifles really need some love. Just add a mag cap of 3 and a reload rate of around 50-60, and you're all set.
I believe there should be at least a grand scheme to how balance can be achieved in the game. We could balance the game under the following principles (Not limited to the following btw):
-Make weaker parts better, benchmarking effectiveness on the current top-tier useable parts. You still retain the core gameplay and just make it more balanced essentially.
-Complete overhaul of the game, that is to change completely how people will design and play the game. This involves completely reworking entire weapons classes to fit into a particular framework of ideas.