Current time: 06-02-2024, 04:58 PM
RPG Metanoia
#19
XD

".__., but the animators show promise. Only if they manage to get better hardware?

It looked like the work of a team of hard-working (graduating) college students o__o. They could have hired better voice actors, since RL actors act mostly by expression, not by voice. Half the time it seemed like watching an abridged cartoon ._.

XD hmm a few facts to remember
even just a animated short it takes a lot of people or a lot of time...hmmm especially pag 3d ( as in everything the backgrounds, the characters, rigging, dynamic effects, layers, textures etc) if only one person is working on it if your aiming for quality...basta matagal Tongue believe i know i do 3d art

heck even in the states ive talked to artist, conventions and such here and there through forums and such

Rushed and lame, to sum it up in one breath."

about the rushed and lame part i think when got the chance to talk to the director around halfway through the production star cinema bought it

"It looked like the work of a team of hard-working (graduating) college students o__o. "

for that part theres a explanation why it turned out that way it started out just a group of friends wanting to make a movie all of them or most of them had full time work to worry about so they kinda worked on it after hours of work...

so imagine your whole team half of their days they have work and only have half of the rest of the day to work on the movie hindi pa kasama paano kung mag mga overtime sa office

"Only if they manage to get better hardware?"

their running on pc withs just 2gigs ram (for rendering 3d ram is usually what is more important with 2gig ram that will take a while to render Tongue)even the softwares they had to work it ish old maya 7 i think let me put it this way my computer i use is stronger than theirs even the software i use is more updated

industry standard ram is usually 8 gig now a days so they had to work with 1/4 of industry standard

so in shorter terms they cant go fully detailed backgrounds, characters and if even if they wanted to due to deadlines and hardware limitations

as for funding remember it was only bought by star cinema halfway through the production meaning for half of the movie they had to spend their "own" money
so bandang 1st half...what funding? they had to burn their own pockets to make this happen

as for the voices problem is since half way through the production it was bought by star cinema so yeah unfortunately since star cinema bought it they have the rights which actors/actress to put it but one the good side at least it was released

" I'll have my airsoft rifle on standby while watching it, in case the disc disappoints."

just dont assume it will be as good as most intertional films you have to take in consideration the conditions they had work with

and guys another final note youd have to remember this is the first so far give heck even companies like pixar, blue skies (ice age etc this studio started out as a advertising firm for ilang years) etc when they started out they couldnt make a full length movies they were just stuck with animated shorts or just animation test renders and those are already and ive seen un mga una gawa ng pixar as in before they started making full length movies...>_< they didnt look pretty either...scary baby...and the 1 minute sensless dancing raptor Tongue

you have to remember also studios like the ones that produce "legend of chunli" stuff
they are movie/film production house so yan talaga trabaho nila 24/7
to make movies Tongue
this was just a group of friends wanting to make a movie heck it wasnt even a dedicated film/vfx studio that handled this movie

i am not saying you guys should like the movie
but take in consideration the conditions they had to work with
before making any early judgements

as haywire put it "The credits repeated the same names nearly twice/thrice everytime XDDD "

XD see thats how short handed sila patalon talon sila ng work load XD so imagine mo load ng 2 to 3 poeple bibigay mo sa isang tao tapos may full time work pa siya kialan problemahin tapos paano kung panay overtime pa ikaw sa work mo ilang hours na lng matitira to work on the movie and wala din funding un movie sa first half imagine working on those conditions and your talking about making a full movie all the way from concept, floor plans for the city/towns etc, story boards,story, concept to the finish line the full blown thing heck even ung simplest scene nila had 30 layers or so (in a movie/film/vfx/cinematics naka separate ang bawat element/aspect ng shot/scene) of compositing na kailan ayusin XD
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Messages In This Thread
RPG Metanoia - by RoninFang - 12-26-2010, 02:41 PM
RE: RPG Metonia - by azuriel07 - 12-26-2010, 09:13 PM
RE: RPG Metonia - by iraya-sama - 12-26-2010, 10:17 PM
RE: RPG Metonia - by HayWire - 12-27-2010, 04:52 PM
RE: RPG Metonia - by RoninFang - 12-27-2010, 10:10 PM
RE: RPG Metonia - by NiX - 12-27-2010, 10:59 PM
RE: RPG Metonia - by zero_kanipan - 12-28-2010, 07:52 AM
RE: RPG Metonia - by Twin-Skies - 12-28-2010, 09:35 AM
RE: RPG Metonia - by RoninFang - 12-28-2010, 01:29 PM
RE: RPG Metonia - by HayWire - 12-29-2010, 11:01 AM
RE: RPG Metonia - by Sforza - 12-29-2010, 11:32 PM
RE: RPG Metanoia - by Mjting - 12-30-2010, 09:12 AM
RE: RPG Metanoia - by Hempire - 12-30-2010, 09:54 AM
RE: RPG Metanoia - by Goat - 12-30-2010, 10:04 AM
RE: RPG Metanoia - by Shintetsu - 12-30-2010, 10:49 AM
RE: RPG Metanoia - by Goat - 12-30-2010, 11:59 AM
RE: RPG Metanoia - by HayWire - 12-30-2010, 01:00 PM
RE: RPG Metanoia - by Fox - 12-30-2010, 05:51 PM
RE: RPG Metanoia - by Serene - 12-31-2010, 08:11 AM
RE: RPG Metanoia - by RoninFang - 12-31-2010, 12:36 AM
RE: RPG Metanoia - by Mjting - 12-31-2010, 08:35 AM
RE: RPG Metanoia - by Serene - 12-31-2010, 08:43 AM
RE: RPG Metanoia - by Shintetsu - 12-31-2010, 11:41 AM
RE: RPG Metanoia - by Hempire - 12-31-2010, 12:37 PM
RE: RPG Metanoia - by RoninFang - 12-31-2010, 12:56 PM
RE: RPG Metanoia - by Shintetsu - 12-31-2010, 01:47 PM
RE: RPG Metanoia - by RoninFang - 01-01-2011, 08:38 PM
RE: RPG Metanoia - by RoninFang - 01-01-2011, 10:55 PM
RE: RPG Metanoia - by RoninFang - 01-02-2011, 08:39 PM
RE: RPG Metanoia - by HayWire - 01-03-2011, 02:12 PM

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