While Kojima wasn't really explained in-game, you'd understand its nature in some missions when you're not allowed to deploy your Primal Armor when you're supposed to defend a residential colony or when you're supposed to guard a plane from approaching enemies. After playing a bit of the game, understanding it comes to you naturally. Although Assault Armor wasn't *really* introduced in AC4, you get an idea about it when the SOMETHING uses it on you.
This is later shown in the opening for AC:FA, and if you've seen the videos of Assault Armor being used, you can see that the lower bar below the energy gets depleted immediately, indicating that your Primal Armor has been depleted. If you look carefully, you can still see a few floating Kojima particles from where the explosion took place.
About online play, from what I've seen, there are lots of balanced parts. Not so many cheap weapons/parts now in the new Regulations. Truth be told, it all depends on the Regulations used. These updates can basically re-write the entire game, such as changing the conditions for success of a previously completed mission. These updates also change many part's specs, sometimes forcing players to change parts entirely due to how it was changed. Remember that I once mentioned the missile launcher SALINE05 was cheap/broken in Regulations 1.00? It pretty much sucks now in Regulations 1.10 since missile tracking has been reduced greatly. As far as Regulations 1.10 goes, everything's all balanced.
BTW, the story's really good too! You become either a savior, a guardian or a mass-murderer in AC:FA.
This is later shown in the opening for AC:FA, and if you've seen the videos of Assault Armor being used, you can see that the lower bar below the energy gets depleted immediately, indicating that your Primal Armor has been depleted. If you look carefully, you can still see a few floating Kojima particles from where the explosion took place.
About online play, from what I've seen, there are lots of balanced parts. Not so many cheap weapons/parts now in the new Regulations. Truth be told, it all depends on the Regulations used. These updates can basically re-write the entire game, such as changing the conditions for success of a previously completed mission. These updates also change many part's specs, sometimes forcing players to change parts entirely due to how it was changed. Remember that I once mentioned the missile launcher SALINE05 was cheap/broken in Regulations 1.00? It pretty much sucks now in Regulations 1.10 since missile tracking has been reduced greatly. As far as Regulations 1.10 goes, everything's all balanced.
BTW, the story's really good too! You become either a savior, a guardian or a mass-murderer in AC:FA.
[All systems online. Kojima output normal. Synchronizing AMS Compatibility... Done. Engaging Primal Armor... Done. All systems green. Firing main boosters.]
"Blackwing, let's fly!!"
"Blackwing, let's fly!!"