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Dark Souls (aka Project Dark) - Twin-Skies - 02-04-2011




RE: Dark Souls (aka Project Dark) - Goat - 02-05-2011

This year is probably Fromsoft's moment. Makes me feel guilty by calling them Froamsotf. LOL


RE: Dark Souls (aka Project Dark) - Zefyr - 02-06-2011

Monster specific animations. HELL YES.


RE: Dark Souls (aka Project Dark) - J.E_Magog - 05-04-2011

If you haven't seen this one in Ravenwood, a H07-CRICKET - looking helmet. 1:13 from the trailer.
[Image: XA-2222.jpg]



RE: Dark Souls (aka Project Dark) - NiX - 05-04-2011

Holy shit it's JE


RE: Dark Souls (aka Project Dark) - Fox - 05-04-2011

At first glance, i thought that was another version of the Tower Knight from the first game. Blink


RE: Dark Souls (aka Project Dark) - Lord_Leperman - 08-18-2011

Here are your Dark Souls classes:

[Image: T38V0.jpg]

Looks like the Barbarian has been replaced with the Deprived.

Also:

[Image: 8WjtV.jpg]

Luck's gone as a stat, prolly replaced with resistance. Intelligence has been replaced with Attunement and Magic gets replaced with intelligence.


RE: Dark Souls (aka Project Dark) - Goat - 08-18-2011

They certainly look more badass than before though, at least imo. :p

Wish we could just lower the knight's visor. Then I'd be a generic character again!


RE: Dark Souls (aka Project Dark) - Lord_Leperman - 08-18-2011

The Warrior's helm seems to make you look like a generic character Tongue. Updated post too with some new stats. Hopefully the other helms make use of a closed visor like the Solire of Astoria or the Black Knight in the E3 demo.

Body types can be selected too, so I'm guessing you can make something like a hulking barbarian this time around.

Anyone know where we can pre-order in this country?


RE: Dark Souls (aka Project Dark) - Fox - 08-18-2011

Hmmm, Resistance, Intelligence and Attunement. I get the INT one but the other two? Well, the screens seem to indicate that this is the Japanese version and they did change some of the terminologies when they localized the first game. Maybe From will come up with something that makes a bit more sense when we get the NA versions.

Ahhh, body-types... I'll probably start with either a totally-ripped Knight or Bandit for my first character, then go with an emaciated-looking Hunter for my second one. Tongue


RE: Dark Souls (aka Project Dark) - Goat - 08-19-2011

I think I know the reason why RR is waiting for Dark Souls to be released.


RE: Dark Souls (aka Project Dark) - Fox - 08-19-2011

Oh my, what big, sweaty muscles you have, my dear...


RE: Dark Souls (aka Project Dark) - Lord_Leperman - 08-20-2011

Holy shit, take a look at the new armor available in this game through this video:



Spike Armor!! As well as lots of new swords.


RE: Dark Souls (aka Project Dark) - Goat - 08-21-2011

I MUST GET THAT ARMOR ASAP! I'll have to get the game first asap though.


RE: Dark Souls (aka Project Dark) - Goat - 08-23-2011

Another thing worth noting is that DkS is going to be much more punishing than the demo. LOL

http://www.gamefaqs.com/boards/606312-dark-souls/60074759



http://www.preparetodie.com/forums/viewtopic.php?f=18&t=1156&start=105' Wrote:Ilkar: Worth noting that there were no campfires in that whole area. You had to get from 10 minutes before the boar up to past the rooftop boss without a checkpoint, with only 5 flasks, against double the number of enhanced enemies, with less equipment, no consumables and about 10 levels lower than the demo character equivalent to my Wanderer. No magic either.

Not to mention Ilkar was like, one of the best players of DS. Also, afaik he just uploaded 3 videos of Q&A regarding the final version of DkS. Will edit this out if I have enough time to look into it.

I say bring it on, Froamsotf! Not sure if I'll end up throwing the crap out of my controller against the wall if I, like, hollowed 6 times in a row though.