A Look to the Future; A Blast from the Past

Merry Christmas everyone! Wishing you all happy, safe, and healthy holidays!

Who’d have thought that after a lengthy hiatus, FromSoft was going to give us the gift we’ve all been dying to receive: the official announcement of Armored Core VI.

As a result, in the last two weeks there’s been a flurry of activity, discussion, and new content for this once-dormant franchise. It’s great seeing a revitalized fanbase.

Case in point: this cool animation short made by RedEyeLobine in Unreal Engine 5, showcasing some Crest designs from the PS2 AC era. Check it out!

Papercraft Mecha

It’s been a while since we’ve seen papercraft featured here in the front page. This one comes to us from machinecore. Presenting, Red Dragoon:

Red Dragoon

This piece pretty much shows you there’s nothing you can’t do with the right type of paper. Those sharp edges are definitely a nice touch.

Want more of this awesome stuff? Head on over to his DA page.

Drac’s ACDC 2.0 Results

The results are finally in for Queen Drac Wraith‘s second aesthetics ACDC. A total of 93 ACs were entered all in all.

That’s a lot of ACs.

Hit the jump for the list of all the winners!

Drac’s ACDC 2.0 – Results Incoming!

Submissions are over, and it’s a whopper – 51 93(!) ACs strong for Queen Drac Wraith‘s second aesthetics ACDC. I’m assuming most, if not all of those are present in that sweet superimposed image up top. Hit the jump to see the entire stipulations list.

In a post-Verdict Day world, it’s good to see activity for the whole range of AC titles still going on (even if they’re not tournaments in the traditional sense).

Any AC is good!

Pacific Rim – A Must Watch!

After months of silence here on the blog end of things, I feel compelled impelled to give a short update.

Simply put, if you’ve ever been a giant robot fan, you need to go see this movie. Suspend your disbelief for two hours (it’s very easy), and enjoy the ride.

Fan-tastic.

What Happened?

UPDATE: Alright, so basically, everything’s now back to normal. We’ve migrated hosts, forums are back up, and regular activities can now resume.

Carry on.


OK, so that was definitely not expected. RR’s getting too big for her britches.

Basically, we’ve outgrown our hosting, what with the advent of ACV, and all the new members/players coming into our very happy little corner of the interwebs. So in short, all those 500 Server Internal Errors and slow, laggy days were due to too many people accessing the same site all at the same time. Growing pains, plain and simple.

While we work out the exact details of an upgraded hosting package, I’ve turned off the forums for now, since that seems to be the main culprit. Bummer, I know, but as of now, that’s the only thing we can do.

Keep your cool, ladies and gents. We’ll be back as soon as we can.

Armored Core V Emblems

A recent surge of creativity has risen within the ACV world, this time with regards to the emblems that the ACs themselves carry. And again, it’s the Japanese who are leading the way.

It’s pretty amazing what can be done with a simple manipulation of the basic shapes available with the engine.

Not to be outdone, RR’s been up to some pretty good stuff too. Check them out after the jump.

Front Mission Evolved Multiplayer Blues

Yes, we’re very much still alive here at RR, thank you very much. But anyway.

There’s been quite a buzz regarding Front Mission Evolved since it came out. Consistent enough with most mecha games, the single player experience in terms of plot/story and character development isn’t really surfacing on the write-ups around the web. Everyone has been more focused on the game mechanics, and more importantly how these translate into the multiplayer aspect.

Unfortunately, it’s not been all rosy reviews (or at all, for that matter).

Hit the jump to find out what people are saying.